processing
I was already aware of what the central theme of the unit was going to be about before the class had officially began working on their individual artworks, so I had already began thinking of ideas as to what my piece would end up becoming. The idea of a demonic spirit within someone I found could be a brilliant concept within interpreting the connotation of the work, much like the monsters in the TV show Sailor Moon.

Upon considering including this idea into my artwork, I had decided it would be good to create a more dark artwork, similar to that of Tim Burton. Continuing the Sailor Moon concept, the idea of showing the transformation of the demon from the human appeared quite appealing, so the idea of a normal person being morphed into one overcome with mental demons was the basis for my artwork. The transfiguration concept was adopted from the video below 20 seconds in.
I began with the most complex stage so I could work backwards and make the character modifications easier for myself. Instead of the demon taking the shape of the entire human, I decided it would become an extension of them instead. As the monsters were going to be a metaphor for the character's mental struggles, I thought it was appropriate to have the demons emerging from the head of the original illustration, with the primary character left with a distressed look upon his face, which ended up looking like this...

From here I downloaded a morphing program called Morpheus. I then created another image which then became my first picture of the sequence so I could test the new software. The beginning image turned out like this...

Not only was Morpheus a bad program but the change between both images was too sudden, leaving me feeling like another artwork was needed to bridge the gap. After comparing the two existing images of mine I created a third piece which would be the second artwork in the sequence and it turned out like this...

Upon having three images created I searched for a new kind of morphing software, and I found one in that of Fantamorph which proved to be very simple and effective in creating the animation into an appropriate format, although there were times where the images were skewed due to complications within the program but I ended up fixing them after a while. Once I had morphed the three images seamlessly I needed a concluding piece to finalise the connotation and add meaning to the overall animation, which ended up looking like this...